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Cog & Key

Cog & Key

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Devlog

  • Cog and Key Build 03-16-2024
    March 20, 2024 by Alexa Rose
    Update Log 3/15 Implemented new tileset assets Tileset asset for city ground Tileset asset for clocktower Tileset asset for windows in clocktower Tileset asset for pipes in clocktower Added new decor... Continue reading
  • Cog and Key Build 02-29-2024
    February 29, 2024 by Alexa Rose
    Update Log 2/29 Rework level design to have better flow and showcase mechanics more clearly Stop key level pass 2, more keys in the future Level design concept that displays fans for future use Pause... Continue reading
  • Cog and Key Build 02-15-2024
    February 15, 2024 by Alexa Rose#updatelog
    Update Log 2/15 Rework level design to have better flow and showcase mechanics more clearly Stop key level pass, more key showcasing in future builds Title screen now has scroll credits instead of box... Continue reading
  • Cog & Key Posted on Itch!
    January 16, 2024 by Alexa Rose
    Introducing Deadbolt We are an internal team compromised of four masters students at Rochester Institute of Technology Game Design and Development Masters program, as well as a dedicated external team... Continue reading
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